DGCamGoogle Play

A pure sensor camera.No AI.

DGCam records the unprocessed RAW read and lets a film-simulation LUT do the looking — no upscaling, no scene detection, no invented detail.

What you frame is what you keep.

Shanghai skyline at night shot on DGCam — the Oriental Pearl Tower over the Huangpu river
Frontispiece — Shanghai, from the Bund at nightISO 200 · 1/60s · RAW rendered through Acros

The negative & the print

Same frame.Only the look changes.

On the left, the flat sensor read as the RAW/DNG holds it. On the right, the same pixels rendered through a film-simulation 3D LUT on the device. Nothing is filled in or invented. Drag the bar to move between them.

Traditional lattice window with a film LUT applied — warm, graded tonesThe print — Classic Chrome
Traditional lattice window as an unprocessed RAW read — flat and low contrast
The negative — RAW
One exposure, two renderings of it.Same pixels · different look-up table

Everything the sensor does.Nothing it doesn’t.

A short colophon on how the camera actually works.

01
RAW / DNG capture
Noise reduction, edge enhancement and aberration correction are switched off at the HAL. You keep the sensor read, not a cleaned-up guess.
02
True 3D LUTs
Film simulations run as real .cube tables. The preview shader and the CPU export use the same one, so what you frame is what you export.
03
Your own looks
Import any .cube file. Grids over 49³ resample to 33³ on load, so a full shelf of looks stays light. Long-press to pin or remove.
04
Film effects
Grain, halation, Color Chrome / Chrome Blue, DR highlight recovery, highlight and shadow tone, chroma denoise — optical, never invented.
05
Video, same pipeline
Clips record through the identical LUT pipeline, so footage matches your stills frame for frame.
06
Full manual
Manual ISO and shutter, exposure compensation, tap-to-focus, timer and flash. AWB stays on — in a DNG it is only metadata anyway.